After some serious time with sixth edition I think its update time.
First I want to get this off my chest. Losing PE was hard on the Templars-kills alot of synergy we had especially when assault is no longer the game and shooting is king. There we go. I said it. Not a complaint just fact.
Ok, so now considering what we know about 6th what are some awesome strategies with the Templars? Well I hope to be updating with a couple more things but so far:
- Techmarines as IC's are great sarges and can provide that much need CC 2+ bypass as well as giving a unit a good shot in Shooting phase.
- Grenades have changed now to help us. Although we have to purchase them per character (which is very sad) whatever you purchase you usually will use because you taking it. On several occasions Krak gernades have made a great difference and in overwatch they are able to be thrown since they aren't a template. This is a great deterant
- Transports aren't actually much worse than they were. Infact, I would argue opposite- especially for rhinos. It is tru they can be smacked easily but they are virtually movable blocking terrain. And if all your opponent can do is wreck them then you keep that cover. Best strategy so far is drop people first turn and let them shoot then use your flat out to cover your guys again.
- Vows may not be as good as PE but ATW is now a second psyker save and I can see plenty of use for Suffer. Also I plan on play testing the 6+ invulv for everyone. Sure this seems bad since you get no cover but honestly as marines cover isn't much of a difference and doesn't help in H2H. I think that in the long run the 10 points will actually pay out (one or two saves can change the game) and even if someone dies chances are we will charge forward. Just means we need to bring bigger squads.
- Finally if shooting is king who is best? Our Termies! who else can take 2 special weapons? no one! plus we can pack in 5 squads of the 5 man teams. that is 10 heavy weapons buried in +2 saves! Enough said.
This is just the beginning of some 6th ed articles I hope to put out on templars. I don't see enough references out there for them so that's what I hope will help the questioning player out. Now let's get out there and win some championships! For the emperor of course.
~Marshal Zappin'
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